A short introduction

Hello! My name is Georg Lindholm. I am a 26-year-old independent game developer with many years of practical experience using software such as Godot, Unity, and Blender. I'm proficient in most high-level programming languages, and enjoy programming even when not developing games. On occasion, I also make music.

A 2D golfing prototype that felt particularly satisfying to play (2022)

Education

Despite the fact that I have many years of experience working in various game engines, it wasn't until very recently I decided that it was time to start thinking seriously about game development as a potential profession rather than a simple hobby. As of August 2026, I'm studying game design at the university of Skövde.

A debug view of the fog of war system in a Civilization-inspired project (2026)

Previous work

Between the years of 2016 and 2026, I've worked on what I roughly estimate to be about 250 different projects. While most of them remain unfinished to this day, I can remember each of them, and what they taught me, vividly. They're like my children, except I do have my favorites (just don't tell the others!)